As you’re no doubt more than well aware, the whole process of real time looping is essential to the way I make music, whether it be live or in the studio, solo or collaborating – it’s a very long time since I last did a gig that didn’t have some element of looping in it. Certainly, one listen to my latest solo live album shows that – this is entirely live, there’s nothing added here, just the gig… (click the ‘buy’ button below to download the album and pay whatever you think it’s worth for it)
[Jan 2014 edit] And my latest project, FingerPainting is a duo (and sometimes a trio) that relies on multiple musicians looping at once and sometimes looping each other! Every note that Daniel Berkman and I have ever played together has been released – check it out in the sidebar there, or get all 10 shows for just £10 here.
The basic idea is this – a looper is an effect that allows the musician to record what they are playing and then loop it while they play over the top. Almost all looping devices allow you to do multiple layers on that loop, and some of them allow you to do fun things to the loop once it’s recorded – reverse it, slow it down, speed it up, stop it, restart it, remove some or all of the layers… Continue reading “Musicians Who Use Looping: A Beginner’s Guide.”